Web20 de mai. de 2011 · By a brief benchmark, it is 30 times faster than OpenGL native line drawing with smoothing turned on. And 40 times faster than Cairo when rasterization is heavy (e.g., drawing 10000 thick lines). Portability. I have not tested the code on many machines, so I cannot guarantee. This technique depends on rasterizing. Web12 de abr. de 2024 · Fixed in 2024.2.0a11. Metal: [iOS] Rendering freezes when the orientation is changed ( UUM-9480) Package Manager: Fixed an issue where null exception is thrown when going to My Assets page in the Package Manager Window. ( UUM-32684) First seen in 2024.2.0a10. Fixed in 2024.2.0a11.
glLineWidth not work on OpenGL ES 1.x Vincent
Web21 de out. de 2009 · I’m using the OpenGL ES 1.x Vincent in a software I’m developing and I am not able to change the width of the line with the function glLineWidth. I develop in … Web11 de dez. de 2024 · The glLineWidth function specifies the rasterized width of both aliased and antialiased lines. Using a line width other than 1.0 has different effects, depending … dance streamers for children
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Web11 de dez. de 2024 · The glLineWidth function specifies the rasterized width of both aliased and antialiased lines. Using a line width other than 1.0 has different effects, depending on whether line antialiasing is enabled. Line antialiasing is controlled by calling glEnable and glDisable with argument GL_LINE_SMOOTH. Web4 de jun. de 2016 · You may want to expand // on this code a little bit to do things like checking whether the graphics card supports anti-aliasing or not before turning // anti-aliasing on. WebThis does not work with the GL_LINEAR filter, because I suppose that the overlapping parts are drawn twice, resulting in a darker 'blob': I tried to get rid of the blobs, by making the horizontal lines shorter, but there is always an irregularity, either a blob or an 'decrease of line width' (as seen in the diagonal part of the line). dance store toms river nj